Freedom Fighters
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Freedom Fighters
Do me a favour. Think about your home. People go about their day as they always do. Work, play, rest. Life is as it always it. Only... it's not. Behind every face, under the polite smile, there is a chance it could be a deception. A lie. An invader. Earth is under siege. A quiet attack that almost no one knows of. The perfect parasite. Able to worm into someone's head and perfectly impersonate them, reading their every thought and memory, while the person they pretend to do is trapped in their own mind, helpless to act.
We call them the yeerk. On their own, little more than a slug you would nudge off the path. But they learned what they could do. And they learned more. Now the parasites with an ego have a stellar empire, and Earth is another prize for them.
They could be anyone. A police officer. A neighbour. A teacher. A politician. Even your own parent. And if you find out, it's probably too late.
For whatever reason, we not only found out about them, but we got away too. We had help from a sole representative of another race that fights against these yeerks. He gave us access to his race's technology, one that lets you morph into different animals. He intended us to use it covertly, to gather information while we wait for his race's army to arrive.
I say screw that. Who knows how long it will take them, and to just sit by watching an infestation take over my home? No way. Earth's a tough neighbourhood. Humans are top of the pile because we're smart, but the second bests have brawl and power. Spies? Try assassins. I don't know how much we can do, but I'm not letting them have their way with my home. Not when I can do something about it...
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Due to the nature of the game, I do need some backstory. Family and such.
Set in Canada. Some town in Ontario. Probably close to Toronto.
We call them the yeerk. On their own, little more than a slug you would nudge off the path. But they learned what they could do. And they learned more. Now the parasites with an ego have a stellar empire, and Earth is another prize for them.
They could be anyone. A police officer. A neighbour. A teacher. A politician. Even your own parent. And if you find out, it's probably too late.
For whatever reason, we not only found out about them, but we got away too. We had help from a sole representative of another race that fights against these yeerks. He gave us access to his race's technology, one that lets you morph into different animals. He intended us to use it covertly, to gather information while we wait for his race's army to arrive.
I say screw that. Who knows how long it will take them, and to just sit by watching an infestation take over my home? No way. Earth's a tough neighbourhood. Humans are top of the pile because we're smart, but the second bests have brawl and power. Spies? Try assassins. I don't know how much we can do, but I'm not letting them have their way with my home. Not when I can do something about it...
=============================
- System: Mutants and Masterminds
- No Powers at start ('Talents' may be allowed)
- PL 3, PP: 45
- Skill based game largely
- The skills will be split. It's a Grey Game. Don't act surprised.
- 'New' Skills: Research, Navigate, Repair, Power Use (gained later), Appraise, Demolitions, Forgery
- No feat should be +4 to a base skill. +4 to a specific aspect of a skill is fine.
- Graded language skills. Backstory might give you a discount. Might.
- Additional Saves: Insight (Int) and Stability (Cha)
- Preferred character age range: 17-23
- More details to follow.
- This is an average game. Focus is more on skills than the stats. AKA: most of your stats should be +0 and +1 should be your average core character build. +2 should have something in the background maybe even feats to show they are well above average. +3 Shouldn't even be there without at least 300 words worth of why.
- People complain- I mean lobbied for the stat considerations to be shifted.
+0 to +1: average
+2: above average
+3: Well above average
+4: Gifted
+5: Highly Gifted
+6: Best in Country
Due to the nature of the game, I do need some backstory. Family and such.
Set in Canada. Some town in Ontario. Probably close to Toronto.
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